Zab
February 12th, 2013, 12:32
In one of the poll threads, that is now closed, I advocated for a slight change in the structure of promotions and base power. I am here to advocate for this again.
If I am wrong here, please, Alex and/or Otherwind, please let me know.
Under current playing conditions, if we were the point of ambushes, I could potentially take all the followers under me out of my squad and find myself sitting under tavern in a place with parties which total 81 levels or higher (I am currently 80 levels without squad). This means I could attack a arty full of Power 2, about Level 20 players, right?
Now I have not spent a lot of time working out calculations--we are not at ambushes yet and I am sure the actual calculations are changing daily as you work to bring us the full game, but somehow to me, this seems incredibly unfair. How hard would it be for this small team to actually attack me and cause damage? Wouldn't they pretty much have to rely on their skill set to combat me in some way? Their skill set that really sucks because they are only generating 2 skill points an hour?
I suggest you think about giving automatic promotions with the base power attached at the appropriate levels, so that lower powered players at least have the chance to have some sort of ability to stop much larger players from... basically wrecking them every time.
If I am wrong here, please, Alex and/or Otherwind, please let me know.
Under current playing conditions, if we were the point of ambushes, I could potentially take all the followers under me out of my squad and find myself sitting under tavern in a place with parties which total 81 levels or higher (I am currently 80 levels without squad). This means I could attack a arty full of Power 2, about Level 20 players, right?
Now I have not spent a lot of time working out calculations--we are not at ambushes yet and I am sure the actual calculations are changing daily as you work to bring us the full game, but somehow to me, this seems incredibly unfair. How hard would it be for this small team to actually attack me and cause damage? Wouldn't they pretty much have to rely on their skill set to combat me in some way? Their skill set that really sucks because they are only generating 2 skill points an hour?
I suggest you think about giving automatic promotions with the base power attached at the appropriate levels, so that lower powered players at least have the chance to have some sort of ability to stop much larger players from... basically wrecking them every time.