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Guild Masters
February 15th, 2013, 20:37
Now that we are finally removing all bugs from the game, we will start our final work on balance: http://www.otherwind.com/forum/showthread.php?1014-Tuning-ROADMAP-for-Balance

What do you think about the squad contribution to size, vit and energy? We set a rate of 0.1 instead the 1 original, but we are thinking about change it to 0.2. We must find a balance for low levels, getting some aid from the squad, and high levels not to getting an exorbitant size.

Zab
February 16th, 2013, 00:56
I think having a few extra levels and access to a few more quests sounds great. I do not care if my vit, energy, etc. is increased though.

Alex
February 16th, 2013, 05:05
They also will grant a greater leeway in order to raid lower parties when at ambushes, as droping or adding followers to the squad will change your size in a higher amount

Kurilia
February 17th, 2013, 12:23
As it stands now, I have to wait for my follower go up, at least, five levels, to see increase my size. If the follower has a low level, this increase is faster than if the follower has a high level, because he needs less xp for go up each level. I think players with followers with high levels in the squad, we are in disadvantage, in this respect

Alex
February 18th, 2013, 10:17
Tomorrow we will upload the final changes here. We are performing our last analysis and we consider a rate of 20% of level/stats givel to the squad. We will hear your thoughts today and tomorrow we will close this thread.

Alex
February 19th, 2013, 05:39
It's final. This rate has been set to 20%. We will make the update this afternoon.

We wonder that people is actually not concerned about this rate, as it's one of the most important and sensitive adjustments of the game system!

Alex
February 19th, 2013, 09:08
We will make the update in a few hours: http://otherwind.com/forum/calendar.php?do=getinfo&e=26&day=2013-2-20&c=1