Alex
October 23rd, 2012, 12:58
When the community will grow, there will be more players looking for a master. They should be tempted by several things which they can get from the master:
- Gold daily or weekly for the followers. In this line, we plan to implement "workers", players that masters can hire for some daily gold.
- Followers receive up to 2% of the experience the master earn (up to 5% if slected on his squad). Most active masters should attract more followers, being risen in the Recommended Masters ranking.
- Help and guide in the game and eventually, friendship, will help to get the most loyal followers. This is the most important feature in this game, friendship and teamwork.
But in the first levels, you cannot offer much of this. At first levels, the first followers should be got from your friends through invites: recruits
More features are coming to make sure every character choose a master, so you will get more chances to be chosen as a master by other players.
- Gold daily or weekly for the followers. In this line, we plan to implement "workers", players that masters can hire for some daily gold.
- Followers receive up to 2% of the experience the master earn (up to 5% if slected on his squad). Most active masters should attract more followers, being risen in the Recommended Masters ranking.
- Help and guide in the game and eventually, friendship, will help to get the most loyal followers. This is the most important feature in this game, friendship and teamwork.
But in the first levels, you cannot offer much of this. At first levels, the first followers should be got from your friends through invites: recruits
More features are coming to make sure every character choose a master, so you will get more chances to be chosen as a master by other players.