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Kain
December 9th, 2012, 08:00
I have seen a CLOSED "Incomng features" list in the forum, with the next features:



Change Guild and reset stats points and skills points distribution, but saving progress on the current guild. In development.
Active skills. In development.
Ambushes (raids) party vs. party. Developed. Waiting for active skills first.
Wall-to-Wall functionallity. In development.
Combats history.
Skip timer in turns when all party members have submitted their action.
Gift-All and Message-All functionallity for masters in the Followers screen.
Replenishment Time (minimum time between quests to have time to equip/heal before another party member launches you to adventuring).
Include info or your equipped item at the info window of every item.
Study of seizing followers.
Workers: hire PC followers by daily gold.
Mercenaries: hire PC companions for your party by gold.
Freemen: NPC temporary followers by diamonds.
Offline tactics (aggresive, defensive, collaborative...) for battles, only for premium players.
Battle animations and effects (blows, damage, etc.).
Alliances.
Mini-chat for the battles and better in-game communication.
Rare and Set Items.
More complex quests, linked through a storyline.

Well, I think that the Wall-to-Wall and the combat chat are the most important things to have develoèd soon. If you´re fighting in a big party, comunication between members is really difficult, so this feature is EXTREMELY important for me. I know I talk a lot :P but I cant conceive a "social" game without communication between people.

This is my own thinking, I start this tread to hear what people in the forum has to say... I´d love to know about all your needs :)¡

Borbin
December 9th, 2012, 15:17
what about an online chat? global and group chat, even guild chat?