The new calculation for Apparent Size in a party, will match the effective level for a party with several members.
We put to work our simulators and got a nice balance, considering ONLY the player levels and stats.
Equipment and skills have been left out –by now– from our simulators. They would give advantage to experienced players (usually higher levels).
What do you think? should they be having in consideration, giving more advantage to balanced parties with lower players? or is is OK as currently after update 1.1.108, rewarding players who has been playing more time, acquiring equipment and developing skills?